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One State — Coin Boost
A focused economy tool for One State, built as its own product rather than a toggle buried in a menu. If you only want the currency handled, you buy this and nothing else. Currently in internal testing on staff accounts.

Modules
Economy
Currency routines driven from the client, paced to stay inside normal play patterns.
Pacing
Rate controls so a session reads like a session, not a script.
Safety
Runs on the same identity tooling as the main menu.
Module availability tracks the current game build. Anything that turns out to be decided by the server, we say so instead of shipping a switch that does nothing.
Closed alpha
It opens in the Discord first.
Builds, downtime notices and the moment licences go on sale land there first. There is no mailing list and no waiting page — the server is the front door.
